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fe2mikeOffline
Post subject: Iron Mike's Bloodbowl Tournament  PostPosted: Aug 28, 2004 - 12:32 PM



Joined: Feb 10, 2003
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After having such a wonderful time at Gencon, I decided that It was a must to share the Bloodbowl Tournament excitement locally. However all are welcome. Special thanks to galak Worship and all for a wonderful event at gencon and for the basics of this tournament.

Pow IRON MIKE???S BLOOD BOWL TOURNEMENT Pow
Open to all coaches.
Awards will be given for:
1st, 2nd, Most Casualties, and Best Sportsman
Official NAF Sanctioned Tournament

Location: Merlyn???s
W. 19 Main St.
Spokane, WA. 99201
Date: Will be held on Saturday, November 13, 2004.

THE RULES:
1) On-Pitch Take Root will be used:
Roll a D6 before taking an action with this player other than going from stunned to prone. On a 2+, you may proceed with the action as normal. On a 1, the player's MA becomes zero and loses the ability to Go For It for the rest of the drive. The player may still block but will not be able to follow-up.

2) Pro will be a General skill

3) I will be allowing the current experimental Vampire and Ogre teams to play ... I'll deal with NAF issues for this later ... even if it means keeping your scores for later entry when the team is in their database. The vampire team will not be allowed to have the Head Coach play (only purchase Count Luthor). So that allows all 18 official teams and the 2 experimental allowed for 20 total.

Rules for Ogre team:
0-12 Ogre 120,000 5 5 2 9
Mighty Blow Thick Skull, Throw Team-Mate, Bonehead --- Strength
0-6 Goblin 40,000 6 2 3 7 Dodge Right Stuff, Stunty --- Agility
Rerolls 70,000

Rules for Vampire team:
0-12 Thrall 40,000 6 3 3 7 --- General
0-6 Vampire 110,000 6 4 4 8
Hypnotic Gaze, Regenerate, Off for a Bite --- General, Agility, Strength
Rerolls 70,000
Apothecary can only be used on Thralls if purchased

New Racial Characteristic and Rules:
OFAB (Off for a Bite):
A player with this characteristic must occasionally feed on the blood of the living. At the start of any action where the player is not stunned, roll a D6. On a 2+ the player may carry out the action as normal. On a '1', however, the player is overcome with a desire for blood. The player's team loses the declared action for that turn and the player must instead make a Move Action. If the player finishes moving standing adjacent to a Thrall from his own team, immediately roll for unmodified injury on that Thrall (an injury to the Thrall is not a turnover unless he was holding the ball). If the player does not finish moving next to a Thrall from his own team, then he runs into Reserves to find a pretty maiden groupie to quench his thirst. Place him in the reserves box, this is a turnover (if he was holding the ball it scatters once from the final square of his movement.) The Vampire's Move action is not consided ended until he injures a Thrall or runs into Reserves.

4) All BIG GUYs will be treated as having Strength only skill access (instead of their normal General/Strength access). In ADDITION, Bull Centaurs and Mummies will have Strength only access for the tournament as well instead of their normal General/Strength access.

5) The tournament will be 4 rounds of Swiss. Starting team will be 1,000,000. You will be allowed your choice of giving 2 players each a normal skill or one player a doubles roll skill or mutation after rounds 1 and 3. After round 2, you will be allowed to give one player a normal skill. A player may not be given more than one new skill/trait during the entire tournament. All casualties that have been inflicted on your team, including death, are wiped away at the end of the game. In other words the team resets after every game. Skills accrued through the tournament will not be lost, even if the player dies. Note: Apothecaries are still useful for bringing back injured players during the game.

6) Dice: Before each game you and your opponent both agree to use ONLY ONE set of dice for the entire game ... the other player puts his dice away where they cannot be used. If you cannot agree on the dice to be used, a referee will decide by rolling for it. If you are superstitious about people touching your lucky dice ... the tournament would like to suggest that you bring a different set of dice to the tournament that you don't care if other people touch as this rule will be enforced.

7) Wizards: 150k for a Wizard or a Dwarven Runesmith. Halflings get the Master Chef for free and can purchase additional Chef Ingredients for 60k each as a permanent increase to the Chef's abilities. Undead and Necromantic teams get their Necromancer for free, but may not purchase a normal wizard. Khemri and Vampire teams may not have a wizard.

Cool Minatures: You will be allowed to use non-GW miniatures. HOWEVER, the figures MUST be READILY identifiable as their positions as determined by the head referee or his assistants. Coaching staff minis must be present in order to use. Also mutations and weapons if you plan on having them on your team ... you MUST have a figure that clearly shows the mutation to take it. You cannot give Claw to a Skaven Storm Blitzer if you don't have a football geared ratman with a Claw for a hand. Also all miniatures must be numbered clearly and visibly.

9) SCORING:
GAMES: There will be a two hour time limit strictly enforced and there will be no overtime periods whatsoever.
FOR ALL YOU EVIL GITS OUT THERE: For this tournament fouls count for casualties.

Win = 55 points
Blow out bonus (won by 2+ points) = +10
Smackdown bonus (won, and caused more casualties) = +10
Beat 'em up good (won, and tied for casualties) = +5

Loss = 10 points
Keeping it close bonus (lost by 1 point) = +10
"You should see the other guy" bonus (lost, but caused more casualties) = +10
Put up the good fight (lost, but tied for casualties) = +5

Tie = 35 points
Yeah, but we hurt 'em bonus (tied, but caused more casualties) = +10
A tight game start to finish (tied for score and casualties) = +5


PAINTING:
+5 Based: All the bases in the team (including coaching staff) are painted AND textured in some manner. The baseline for texture is flock as a minimum. Just being painted green is not enough!

+5 Painted: The team is painted, all models have at least 3 colors on them. Different colors should be used for different areas. Undercoats must not be visible.

+5 Detailed: All models have had the details of the model painted in a variety of colors or with noticeable effects. This can be shading or highlighting, or 'black-lining' etc. This discriminates between the merely painted team and the team that has had attention paid to it.

Important: For all 3 of the above ... In order to get the 5 points for a category all the models in the team must fulfill the criteria. If even one fails, the points can't be scored.

The team voted best overall painted team by the coaches playing in the tournament over lunch, will receive an extra 10 points. The head referee and his assistants will choose the teams eligible for this voting during registration. You must have painted your own team to be eligible for the best painted voting (however, teams painted by another person can still earn the full 15 normal painting points).

SPORTSMANSHIP:
At the end of the tournament, coaches will rank players from most to least sporting with a 1 being most sporting and a 4 being least ... points for each of these 4 votes will score points as follows:

1st 13 points
2nd 10 points
3rd 6 points
4th 3 points
If you have an opponent who drops out without voting you will receive 8 points from that coach.

10) The rules for Star Players
Rule 1: If two of the same stars show up for a game, neither star will play. Note STAR PLAYERS do not have positions at all, so a Human team can have 4 Blitzers and Griff, or a Halfling team could have 2 Treemen and Deeproot.

Rule 2: Your team can have up to two STAR PLAYERS on it if your race allows for them. The Goblin team is the one exception and can have up to 4 STAR PLAYERS, but no two of the same type.

Clarifications ... Goblin teams still have to pay double the listed price to bring either Morg or Varag on their teams.
NAME ??? TEAM(S) ??? COST for all 4 games
-- Bomber Dribblesnot ??? Orc or Goblin ??? 80,000
-- Count Luthor von Drakenborg ??? Human, Necromantic, Undead, or Vampire ??? 330,000
-- The Deathroller ???Dwarf ??? 160,000
-- Deeproot Strongbranch ??? Halfling or Wood Elf ??? 250,000
-- Fungus the Loon ??? Orc or Goblin ??? 60,000
-- Grashnak Blackhoof ??? Chaos or Chaos Dwarf ??? 350,000
-- Griff Oberwald ??? Human ??? 360,000
-- Grim Ironjaw ??? Dwarf ??? 220,000
-- Hakflem Skuttlespike ??? Skaven ??? 230,000
-- Headsplitter ??? Skaven ??? 310,000
-- Horkon Heartripper ??? Dark Elf ??? 120,000
-- Hthark the Unstoppable ??? Chaos Dwarf ??? 330,000
-- Jordell Freshbreeze ??? Elf or Wood Elf ??? 230,000
-- Lord Borak the Despoiler ??? Chaos ??? 250,000
-- Mighty Zug ??? Human ??? 180,000
-- Morg ???N??? Thorg ??? Chaos, Goblin, Human, Ogre, or Orc ??? 450,000
-- Nobbla Blackwart ??? Orc, Goblin or Chaos ??? 80,000
-- Prince Moranion ??? Elf, or High Elf ??? 190,000
-- ???Ripper??? Bolgrot ??? Orc, Goblin or Chaos ??? 260,000
-- Scrappa Sorehead ??? Orc, Goblin or Chaos ??? 60,000
-- Silibili ??? Lizardman ??? 240,000
-- Thrud the Barbarian ??? Any ??? 150,000
-- Varag Ghoul-Chewer ??? Orc or Goblin ??? 250,000
-- Zzharg Madeye ??? Chaos Dwarf ??? 100,000
-- Ramtut III ??? Khemri, Necromantic, Undead ??? 350,000
-- Zara the Slayer ??? Amazon, Dwarf, Human, Norse ??? 270,000

*Note: The live ball rule that is sometimes locally used will NOT be in effect. The ball will only scatter out of an empty square when it was either thrown (by crowd or a player) or a kick. A failed pick up or catch etc, will result in the ball still being in that players tackle zone as long as there are no adjacent players for the ball to bounce off of.

Time Schedule:
10:00-10:30am registration
10:30-12:30pm Game One
Break
12:45-2:45pm Game Two
Lunch
3:45-5:45pm Game Three
Break
6:00-8:00pm Game Four
8:00-8:45pm Wrap up and Prizes Awarded

Cost: $5.00, or $4.00 if you pre-register
NAF MEMBERS: HALF OFF ($2.50, or $2.00 pre-register)
Pre-registration Must Be Received by November 1st, 2004. Please send team rosters and fee to the following address:

M. P. Green
P.O. Box 127
Mead, WA. 99021-0127

Local players, you can also catch me as you see me around town or call to make to arrangements.

What to bring:
Your Team, Dice, Board and Templates (contact me if there are problems with this issue), Two copies of your roster, Copy of the rules and money for the meters.

Not a NAF member? Want to be? www.bloodbowl.net
Free Block Dice with Membership

Questions????????????
Give me a call at (509) 468-0382 and leave a message.
 
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snew
Post subject:   PostPosted: Sep 07, 2004 - 09:45 AM



Joined: Feb 11, 2003

Posts: 408

I posted this on the Ordo Fanaticus site as well. I hope things are coming along well for you. If I can help, just ask.

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ShadeweOffline
Post subject:   PostPosted: Sep 08, 2004 - 09:33 PM



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I am going to post it to Table Top Games group site too and post it in the shop to see what business we can get.

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fe2mikeOffline
Post subject:   PostPosted: Sep 14, 2004 - 02:56 PM



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Great, thanks Shadewe

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fe2mikeOffline
Post subject:   PostPosted: Sep 29, 2004 - 12:32 AM



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Great News! The first place prize will be an Original Fantasy Football miniature of the winners choice sculpted by local artist, Jason Wiebe of Pariah Artworks. (Who has also sculpted for Reaper, Black Orc, WOTC, Kenzer, Magnificent Egos, and Eastern Front) The Sculpt will reflect the winner???s team race/faction. (Example: Human, Dwarf, Elf, etc) The winner will choose which position player they would like an original sculpt of (Example Blitzer, Lineman, UnDead-Mummy, etc) The miniature will be delivered to the winner upon completion, yes the anticipation might just kill you, but death and carnage is what Blood Bowl is all about. Other players that participate in the tournament will be able to purchase this miniature when it becomes available. This will be an exclusive offering brought to you by me, Iron Mike and will be available, while supplies last, during my next tournament as well. So, if you can???t make it for this tournament, you may be able to get this figure at the next one. See you there!
 
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Melifaxis
Post subject:   PostPosted: Sep 29, 2004 - 09:15 AM



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Amazing prize Shocked Worship

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fe2mikeOffline
Post subject:   PostPosted: Oct 07, 2004 - 12:46 PM



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Thank You Very Happy

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snew
Post subject:   PostPosted: Nov 03, 2004 - 06:32 PM



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This is next week. I am going up through Lakewood, WA then across to Spokane if anyone needs a ride.

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XtremeOffline
Post subject:   PostPosted: Nov 03, 2004 - 08:54 PM
Da Boss


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Hope everyone has a good time,
show em' how its done snots Wink
 
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snew
Post subject:   PostPosted: Nov 03, 2004 - 09:32 PM



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I've got plenty of bonehead markers now. King

They have some pounding to do after that Norse fiasco. I pity the opponents they get this time. Twisted Evil

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XtremeOffline
Post subject:   PostPosted: Nov 03, 2004 - 11:38 PM
Da Boss


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I would imagine they are pretty pissed, and to be sitting around thinking about it this long. I wouldn't want to be in their way.
Go DynoMyte!Smile
 
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Melifaxis
Post subject:   PostPosted: Nov 04, 2004 - 09:26 AM



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JJ! JJ! JJ!

Orc

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ShadeweOffline
Post subject:   PostPosted: Nov 04, 2004 - 02:02 PM



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Hopefully my Lizardmen will advoid them, though knowing how my luck goes I will face them Smile

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snew
Post subject:   PostPosted: Nov 05, 2004 - 11:30 AM



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Oh you'll face them. I'm not driving all the way up to Lakewood to get you just to let your Lizzies miss palying them do you?

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ShadeweOffline
Post subject:   PostPosted: Nov 05, 2004 - 12:53 PM



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One can only hope Smile

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