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GalakStarscraper |
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Post subject:
Posted: Dec 03, 2004 - 07:56 AM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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Zombie wrote: GalakStarscraper wrote: Zombie wrote: We all know that the team we have now won't be the official team one year from now anyway. Zombie ... care to place a wager on this one???
Sure, if you're into giving away stuff for free! What's up for grabs?
You name the wager ... I've got access to most things ... but don't know what you would want. I'll tell you this Zombie ... its a sucker bet. IMO. I really don't want to take whatever you are willing to put up.
Why am I sure that this is a sucker bet. My league helped with the playtesting ... a LOT of leagues have chimed in with playtesting results. FUMBBL has been using these rules for Vampires and they are not showing the long term problems that you suggest. I took the 10 most played Vampire teams from FUMBBL and this is the result:
Average TR: 201
Average games played: 32.7
Ave. TR growth per a game: 3.1
Ave Win/Tie/Loss record: 13.1/6.9/12.7
In other words ... we really have a LOT of playtest data Zombie that this team is fine. Especially to me when you look at that 3.1 ave TR growth ... that not a high number at all. But .....
If you really are convinced that the BBRC will change the team rules in the 2005 Rules Review other than the 3 possible tweaks to Hypnotic Gaze that I mentioned ... how about this.
For the Spike tournament next year ... assuming that there will be a T-shirt included with the event. If I lose and the Vampire team is changed in anyway other than the above noted HGaze changes, I'll pay double for the T-shirt. If I win, you hand over the T-shirt for free.
Tom |
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Hoshi_Komi |
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Post subject:
Posted: Dec 03, 2004 - 08:14 AM
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Joined: Nov 23, 2003
United States of America
Posts: 550
Location: United States of America
Status: Offline
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I think the injurey rule to a thrall would work for regenerate if it was a CAS roll. ie straight to CAS roll for the regen. otherwise it's just crap. and make it mandatory too....vamp doesn't get a choice not to use Regen on a BH |
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Mordredd |
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Post subject:
Posted: Dec 03, 2004 - 08:33 AM
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Joined: Mar 03, 2003
England
Posts: 728
Location: England
Status: Offline
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For me it would be a CAS roll, but I'm a little reluctant to make it mandatory. It doesn't feel right that a Vampire Lord wouldn't have a say in whether he lets one of his Thralls get sacrificed just to keep one of his minions going. Do you really think that it is necessary? |
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Spazzfist |
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Post subject:
Posted: Dec 03, 2004 - 08:37 AM
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Joined: Aug 16, 2004
Canada
Posts: 3953
Location: Canada
Status: Offline
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Who's to say that it must happen? Sure, is the coach does not want to give the vamp a chance to regenerate, then why should he? |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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Hoshi_Komi |
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Post subject:
Posted: Dec 03, 2004 - 09:53 AM
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Joined: Nov 23, 2003
United States of America
Posts: 550
Location: United States of America
Status: Offline
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because then it's only affecting 1 in 3 cas.....they wouldn't regen miss next games or BH...just stat gimps or Deaths. figure an average of 2 cas taken a game....one MIGHT be on a vamp....so it only comes up once in 3 games? totally worthless rule.
Also these are crazy ass vamps....they don't control themselves. |
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Mordredd |
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Post subject:
Posted: Dec 03, 2004 - 10:33 AM
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Joined: Mar 03, 2003
England
Posts: 728
Location: England
Status: Offline
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Well I think that really depends on how badly the coach wants his Vampire on the field. I think there are enough situations where I would regenerate a badly hurt Vampire. Certainly if I only had a few I'd be quite likely to feel I needed the Vampire more than the Thrall. |
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Hoshi_Komi |
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Post subject:
Posted: Dec 03, 2004 - 02:48 PM
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Joined: Nov 23, 2003
United States of America
Posts: 550
Location: United States of America
Status: Offline
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still a worthless rule that comes up maybe 1 in 2 games vice the possible 1 in 2 turns now. |
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Post subject:
Posted: Dec 03, 2004 - 04:50 PM
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Joined: Oct 24, 2003
Posts: 1671
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GalakStarscraper wrote: For the Spike tournament next year ... assuming that there will be a T-shirt included with the event. If I lose and the Vampire team is changed in anyway other than the above noted HGaze changes, I'll pay double for the T-shirt. If I win, you hand over the T-shirt for free.
Sure. Double what you paid this year, or nothing at all. The bet is on! |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
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Post subject:
Posted: Dec 03, 2004 - 04:53 PM
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Joined: Oct 24, 2003
Posts: 1671
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Actually, i just remembered i probably won't go to the Spike! next year. Anything else you wanna bet? |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
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GalakStarscraper |
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Post subject:
Posted: Dec 04, 2004 - 07:52 PM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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Zombie wrote: Actually, i just remembered i probably won't go to the Spike! next year. Anything else you wanna bet?
$30 of my money paypal'd to you if you win.
You don't say a negative comment about the Vampire team for one year in any online forum if I win (UNLESS it involves honestly trying to help someone with strategy with the team and you are describing how to overcome a weakness of the team). If I can catch a single truely negative comment about the team. I post it and if the forum you posted it on agrees that it breaks the bet then you owe me $20.
That would work for me.
Galak |
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Spazzfist |
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Post subject:
Posted: Dec 04, 2004 - 08:03 PM
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Joined: Aug 16, 2004
Canada
Posts: 3953
Location: Canada
Status: Offline
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Okay boys, now that you have your bet sorted out.....
I tried the vampire team again tonight this time trying them with a 2 vampire configuration and they worked MUCH better!
I guess part of it was just my being lucky with the OFAB rolls, but I found that the vampires working to support the efforts of the thralls which worked very nicely. Moving in to hypnotize the key players and then getting thralls through the holes created worked like a charm.
The vamps didn't get their hands too dirty unless their strength was really needed or a passing play was required.
Thanks all for your advice!
Spazz |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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Post subject:
Posted: Dec 04, 2004 - 10:25 PM
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Joined: Oct 24, 2003
Posts: 1671
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Seems awfully unfair to you. I get $30 if i win, and you might get $20 if you do. Sounds like a no-win situation for you... unless you really think i'm incapable of keeping my mouth shut. And even then, why not the same sum?
You are a BBRC member, and thus one of the 7 people casting their vote a year from now when it must be decided whether the team changes, so i could see how a little uneven would be fair.
Is that Canadian or American dollars? Doesn't matter; the way things are going, in a year's time, they'll be worth the same anyway!
Either way, i'm in. |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
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GalakStarscraper |
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Post subject:
Posted: Dec 05, 2004 - 08:27 AM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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Zombie wrote: You are a BBRC member, and thus one of the 7 people casting their vote a year from now when it must be decided whether the team changes, so i could see how a little uneven would be fair.
I told you Zombie ... its a sucker bet and I really don't want to take anything from you. However, I would like to hear you quit saying how broken the team is ... so for me this is a fair bet.
Matter closed ... see ya next review.
Galak |
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Mordredd |
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Post subject:
Posted: Dec 06, 2004 - 07:11 AM
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Joined: Mar 03, 2003
England
Posts: 728
Location: England
Status: Offline
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gken1 wrote: still a worthless rule that comes up maybe 1 in 2 games vice the possible 1 in 2 turns now.
Huh? How does the team suffer a casualty every 2 turns on the Vampires under the current official rules?
Oh, hang on. You do realise that we are only talking about replacing the regenerate skill with a fluffier version in this latter part of the thread. It wasn't being discussed as a stand alone replacement for OFAB. |
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Hoshi_Komi |
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Post subject:
Posted: Dec 06, 2004 - 07:27 AM
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Joined: Nov 23, 2003
United States of America
Posts: 550
Location: United States of America
Status: Offline
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sorry must've missed the conversion from OFAB to being replaced by just regen.
I thought the point was to replace OFAB with the "killer regen" |
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