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OpusOffline
Post subject: Scorching Heat  PostPosted: Mar 15, 2006 - 01:07 PM



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I realize that this is a statistical improbability, but ....

Let's suppose we start a match with Scorching Heat. A touchdown is scored. Then Nuffle arrives at the pitch, and one team rolls ALOT OF 1's because of the heat. So many 1's that they aren't able to put three players on the line.

What do you do?

Obviously this can be "house ruled" (and I have my own opinion), but I'd like to know what others think. Thanks.
 
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PaulOffline
Post subject:   PostPosted: Mar 15, 2006 - 02:21 PM



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well, if I were the one who rolled all the 1's, I'd duck and hope to god that he doesn't seriously injure the 2 players that I have left.


if I were the guy on the other side, I'd laugh my @$$ off while trying to figure out who most needs the touchdown and the 2 Cas I'm about to get.


Theres no reason to "house rule" anything here. You play the guys you got. If you can't take putting 2 guys on the line for 1 drive, then you probably shouldn't be paying the game.
 
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Redeemer31Offline
Post subject:   PostPosted: Mar 15, 2006 - 03:42 PM



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You could probably get down to only two or less players to field through injuries, handicap results, niggling injuries, scorching heat or a combination of those events.

Anyways, I agree, just place those two players along the LoS and hope for the best. Smile
 
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BB_BabeOffline
Post subject:   PostPosted: Mar 15, 2006 - 09:18 PM



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We'll do the same thing we do every play, Pinky; shout "Squee!" and go for the ball Twisted Evil

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Darkson
Post subject:   PostPosted: Mar 16, 2006 - 06:25 AM



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Well, seeing as the official rule is that you put 3 on the LOS, or as many as you can if it's less than 3, you just play on.

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OpusOffline
Post subject:   PostPosted: Mar 17, 2006 - 11:51 AM



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I know that somewhere in the LRB, there is a rule that states "you MUST have 3 on the LOS". And I also think there is a rule that states "if you cannot field 3 players, you forfeit". I just can't find it .....

My personal opinion agrees with what everyone else has said - just do it! Smile
 
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PaulOffline
Post subject:   PostPosted: Mar 17, 2006 - 01:32 PM



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Theres nothing about forcing your opponent to forefit a game. As for the MUST part, you might be getting it mixed up with the 11 players on the field rule.

page 7, under 3rd paragraph...

      Quote:
Each coach must set up 11 players,
or if they can't field 11 then as many players as they have in
Reserves, between their end zone and the halfway line, and
1. The kicking team always sets up first.
2. No more than two players may be set up in each wide zone
(i.e., a maximum of four players may be split wide, two on each
3. At least three players must be set up next to the half way line, on the line of scrimage


So, you MUST field 11 players, and at least 3 of those players must go on the line of scrimage.

If you have fewer than 3 players, they all gotta go on the line of scrimage. Then just duck. Or of they're gutter runners, score a TD and really piss off your opponent. Very Happy
 
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Darkson
Post subject:   PostPosted: Mar 17, 2006 - 03:35 PM



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From the LRB 4.0 FAQ's:

      Quote:
Q: What happens if I can't set up at least 3 players on the line of scrimmage for a Kick Off?
A: You can either concede the match (see pages 15 and page 44 of the Blood Bowl Handbook), or you can carry on playing. If you
decide to carry on playing, you must place as many players on the line of scrimmage as possible.

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OpusOffline
Post subject:   PostPosted: Mar 17, 2006 - 08:18 PM



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That's what I was looking for! Thanks Darkson! Smile
 
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quietdominatorOffline
Post subject:   PostPosted: Mar 05, 2012 - 01:14 PM



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Under WINNING THE MATCH it says: In the rare event that one team has no players to set up after KO'd rolls (I think they mean if neither team can set up one player on the field), both teams' turn markers are moved forward along the turn track two spaces and if one team could field at least one player then that team is awarded a touchdown (however no player receives Star Player points (see page 25) for this. If this takes the number of turns to 8 or more for both teams, then the half ends. If there are still turns left in the half, then continue playing as if a drive has just ended (i.e. clear the pitch and roll for KO'd players).

The way I read it is if neither team can put players on the field then advance the turn marker 2 turn and try again. If only one team can put players on the field. Advance the turn marker 2 spaces and give the team who could field a player a TD. No star player points for the TD though. Then try again, if it happens again do the same thing again until both teams can put at least 1 player on the field. Keep this process up until the end of the game.

The way I read it is as long as both teams have at least 1 player on the field you can start a drive. That player has to be on the LOS but you can do it. You could also just forfeit the game if you wanted. But think about this. If say hypothetically you had a 4 to 1 lead and only 4 turns left. You could still win the game because all your opponent could score would be 2 TDs or if you had a 2 TD lead and there were only 4 turns left the game would end in a tie. Now if your league plays tie breakers you will loose but if they do not the game ends in a tie.
 
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billydeeOffline
Post subject:   PostPosted: Mar 05, 2012 - 02:21 PM



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blammahamOffline
Post subject:   PostPosted: Mar 06, 2012 - 07:48 AM



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LMFAO!!!! S.
 
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quietdominatorOffline
Post subject:   PostPosted: Mar 11, 2012 - 11:05 AM



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      billydee wrote:

Uh OK I think!?!
 
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Darkson
Post subject:   PostPosted: Mar 11, 2012 - 07:54 PM



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Well, you did answer a rules question that was nearly 6 years old and under a different set of rules...

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quietdominatorOffline
Post subject:   PostPosted: Sep 24, 2012 - 07:58 PM



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This is a passing question. If a player with AG 3 has 3 Tackle Zones on him and tries to throw a Short Pass. I know he needs to roll a 6 to be accurate but what does he need to roll to avoid a fumble. I think he needs to roll a 2+ to avoid a fumble.
 
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