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Zarhan |
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Post subject:
Posted: Feb 14, 2003 - 04:53 PM
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Joined: Feb 11, 2003
Posts: 38
Status: Offline
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Can someone post the other rules for Ogres, IE how many on the field 11 or 8? |
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Post subject:
Posted: Feb 14, 2003 - 10:13 PM
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Joined: Feb 10, 2003
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Posts: 2696
Location: Undisclosed
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All current versions allow 11 players on the field, so the fanatic version is 8 Orges (ST5) and 3 gobbos, while the TBB version allows 4 (ST5) Orges and 7 (ST4) Orges max. |
_________________ _____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
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lawquoter |
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Posted: Feb 15, 2003 - 05:41 PM
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Joined: Feb 11, 2003
United States of America
Posts: 145
Status: Offline
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I've wanted an Ogre team for a long time, and I suppose I'll dig in the coffers and pay the 80 bucks or whatever it will be to get the figs, but I won't play with those crappy rules. Definitely the TBB rules. |
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Diesel |
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Post subject:
Posted: Feb 15, 2003 - 06:07 PM
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Joined: Feb 15, 2003
Posts: 5
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Having read Darkson's post earlier I have to say that I like the flavour of the TBB Ogre team much more than the one printed in BB Mag #6.
Considering there are figures available I am sure that the Ogre team will become Official at some point, as I assume will Khemri and Necro.
I just hope that considering the amount of feedback and input that is given about these teams on TBB and here that somebody actually takes notice of some of the views. |
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Milo |
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Post subject:
Posted: Feb 15, 2003 - 09:47 PM
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Joined: Feb 10, 2003
Switzerland
Posts: 127
Location: Zurich, Switzerland
Status: Offline
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Diesel -- At least one of the BBRC members has noticed, and a proposed compromise team has garnered some decent reviews on TBB. If I can get it to a point where the general public is happy with it, I'll start aggressively lobbying the other members of the BBRC to accept the changes. |
_________________ Milo
Ex-BBRC Goon
Commish at Large
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Post subject:
Posted: Feb 16, 2003 - 12:04 AM
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Joined: Feb 10, 2003
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Posts: 2696
Location: Undisclosed
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As it currently stands I'd vote:-
1) TBB version
2) Milo's current version
NEVER) Fanatic version
Of course, all 3 need more playtesting, but you get the general idea.
If the Fanatic version came official in or near the form it is now, I would ban it from any league I ran, and I haven't banned Khemri, which is overpowered IMO.
Any before anyone asks, I can't provide a link for Milo's team, as TBB is down again |
_________________ _____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
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Post subject:
Posted: Feb 16, 2003 - 12:14 AM
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Joined: Feb 10, 2003
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Posts: 2696
Location: Undisclosed
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I've worked out how to get the TBB Orge team accepted by GW. We ignore the games designers and go straight to the money men. They'll love the TBB orge team. Think about it. The Fanatic version allows 8 Orges max at £8 = £64 plus 8 gobbos. The TBB version allows 14 Orges max @ £8 = £112 plus 2 gobbos.
I think we have a winner |
_________________ _____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
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Post subject:
Posted: Feb 16, 2003 - 01:10 PM
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Joined: Feb 10, 2003
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Posts: 2696
Location: Undisclosed
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Squiggoth |
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Post subject:
Posted: Feb 17, 2003 - 04:34 AM
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Joined: Feb 11, 2003
Posts: 678
Status: Offline
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Actually, I think the Blockers in the 2nd list are a bit overpowered (AV 10??? That's a Treeman!) and the number of Goblins draws me towards the 1st list... But I'll give them both a try and see how they play.
Are re-rolls in both teams useable only by Goblins or by Ogres as well? |
_________________ The only coach worse than Dick Advocaat
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Dave |
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Post subject:
Posted: Feb 17, 2003 - 03:18 PM
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da Veiz-Prez
Joined: Feb 10, 2003
Netherlands
Posts: 895
Location: Netherlands
Status: Offline
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Redfang wrote: Not if I'm the deciding factor.
You're not but this time I agree |
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Dave |
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Post subject:
Posted: Feb 17, 2003 - 03:24 PM
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da Veiz-Prez
Joined: Feb 10, 2003
Netherlands
Posts: 895
Location: Netherlands
Status: Offline
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Squiggoth wrote: Actually, I think the Blockers in the 2nd list are a bit overpowered (AV 10??? That's a Treeman!) and the number of Goblins draws me towards the 1st list... But I'll give them both a try and see how they play.
Are re-rolls in both teams useable only by Goblins or by Ogres as well?
They are blockers after all but read page 10
The blocker has AV9 here
This team looks quite good IMHO |
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Milo |
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Post subject:
Posted: Feb 17, 2003 - 05:14 PM
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Joined: Feb 10, 2003
Switzerland
Posts: 127
Location: Zurich, Switzerland
Status: Offline
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Here's the most recent playtest list I suggested:
Code: Ogre Team List
Qty Position MA ST AG AV Skills Cost Access
--- ------------ -- -- -- -- --------------------------- ---- ------
0-4 Ogre Blitzer 5 5 2 9 Mighty Blow, Thick Skull, 120k G, S
Throw Team Mate, Bonehead
0-12 Ogre Blocker 4 5 1 9 Really Stupid, Thick Skull 90k S
0-4 Goblin 6 2 3 7 Dodge, Stunty, Right Stuff 40k A
Re-rolls: 80k
Apothecary: 50k
I'll still need to propose this to the BBRC, and both this and the BBMag #6 team need more testing. Hopefully this is pretty close to what a final Ogre Team roster might look like. |
_________________ Milo
Ex-BBRC Goon
Commish at Large
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Squiggoth |
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Post subject:
Posted: Feb 18, 2003 - 02:22 AM
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Joined: Feb 11, 2003
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Status: Offline
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Ah, that's more clear! I'll give it some test runs and see how they play.
But can the re-rolls in this team be used by Ogres as well or just by the Gobbos? (3rd time I've asked, guess it pays for all... )
Milo wrote: Here's the most recent playtest list I suggested:
Code: Ogre Team List
Qty Position MA ST AG AV Skills Cost Access
--- ------------ -- -- -- -- --------------------------- ---- ------
0-4 Ogre Blitzer 5 5 2 9 Mighty Blow, Thick Skull, 120k G, S
Throw Team Mate, Bonehead
0-12 Ogre Blocker 4 5 1 9 Really Stupid, Thick Skull 90k S
0-4 Goblin 6 2 3 7 Dodge, Stunty, Right Stuff 40k A
Re-rolls: 80k
Apothecary: 50k
I'll still need to propose this to the BBRC, and both this and the BBMag #6 team need more testing. Hopefully this is pretty close to what a final Ogre Team roster might look like. |
_________________ The only coach worse than Dick Advocaat
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BlanchPrez |
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Post subject:
Posted: Feb 18, 2003 - 09:23 AM
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Joined: Feb 10, 2003
Posts: 288
Status: Offline
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Squiggoth wrote: Ah, that's more clear! I'll give it some test runs and see how they play.
But can the re-rolls in this team be used by Ogres as well or just by the Gobbos? (3rd time I've asked, guess it pays for all... )
Considering that none of the Ogre's on that team list has the Big Guy trait, I would say yes, they can use team RR's. I would assume that the difference between ogres on an ogre team and ogre big guys playing for another team is that an ogre team practices together and works on trying to be a real team, thus rerolls. But, that's just a guess.
Chris |
_________________ At times like these I am reminded of the immortal words of Socrates, who said "... I drank what?"
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Squiggoth |
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Post subject:
Posted: Feb 19, 2003 - 03:40 AM
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Joined: Feb 11, 2003
Posts: 678
Status: Offline
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Sounds like a Wise Guess I could go with that! (Not that my Ogres will need any re-rolls, off course - the'll be brilliant! ) |
_________________ The only coach worse than Dick Advocaat
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