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Darkson
Post subject: Re: RE: Re: RE: Re: RE: Re: RE: Rules review stuff available  PostPosted: Oct 29, 2008 - 03:46 PM



Joined: Feb 10, 2003
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      AK_Dave wrote:
With No Hands on those guys, you could move them onto the ball and force it to scatter, hoping for better ball position so someone else can pick it up easier. Now they move onto the ball and MUST attempt to pick it up, potentially a turnover situation.


I'm pretty certain that would have still been a turnover if they'd had No Hands - that's certainly the way I've played and seen it played anyway.

Yep, a turnover - from the LRB "No Hands" skill description:
      Quote:
If he attempts to pick up the ball then it will
bounce, and will causes a turnover if it is his team???s turn.

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AK_DaveOffline
Post subject: RE: Re: RE: Re: RE: Re: RE: Re: RE: Rules review stuff avail  PostPosted: Oct 29, 2008 - 04:30 PM



Joined: Nov 29, 2005
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The devil is in the details. I've got a Gobbo coash I need to slap.
 
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Clan_SkavenOffline
Post subject:   PostPosted: Oct 31, 2008 - 11:04 AM



Joined: Aug 19, 2003
Niagara Falls ON, Canada
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I have 2 questions.

When will these rules be official?

And will they be then inplimented into STARS prrogram here on NAF?

I was just about to start a league using STARS for a league tracker, but if the new rules are to implimented into it soon, I could wait.

no biggie either way (5.0 or 6.0 ) for me, I'm just curious is all.

Thanks in advance,

Rod

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GuillaumeTexasOffline
Post subject:   PostPosted: Oct 31, 2008 - 11:27 AM



Joined: Sep 01, 2008
San Antonio, Texas
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Maybe I am thick, but i dont understand how the stunty rule change changes the injury.

The way i understood the old rule, was that whenever someone rolled on the injury, there was a +1. So a 7 would become an 8, and a 9 would become a 10, and a 10 would become an 11....

But that's pretty much what the new rule states. Only it says a 7 becomes an 8 and a 9 becomes a 10. It just doesn't make any inference about 1-6 and 10-12.

So how's that changing the probability of casualty? I dont get it.
 
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Eric.R.Offline
Post subject:   PostPosted: Oct 31, 2008 - 11:40 AM



Joined: Mar 24, 2005
Vancouver, BC
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      GuillaumeTexas wrote:

But that's pretty much what the new rule states. Only it says a 7 becomes an 8 and a 9 becomes a 10. It just doesn't make any inference about 1-6 and 10-12.

So how's that changing the probability of casualty? I dont get it.


In addition, this player treats a roll of 7 and
9 on the Injury table after any modifiers have been applied as a KO'd and
Badly Hurt result respectively rather than the normal results.


The change comes when you roll '9', it is Badly Hurt automatically. i.e. no roll on the caualty table for a Injury roll of '9' on a Stunty.
 
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GuillaumeTexasOffline
Post subject:   PostPosted: Oct 31, 2008 - 11:57 AM



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Oh Okay, now i see the change. Whoa, that's great for skinks. 9 becomes a BH automatically rather than a potential death...Nice.
 
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SpazzfistOffline
Post subject:   PostPosted: Oct 31, 2008 - 11:58 AM



Joined: Aug 16, 2004
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      Eric.R. wrote:

In addition, this player treats a roll of 7 and
9 on the Injury table after any modifiers have been applied as a KO'd and
Badly Hurt result respectively rather than the normal results.


The change comes when you roll '9', it is Badly Hurt automatically. i.e. no roll on the caualty table for a Injury roll of '9' on a Stunty.


So this will not make a difference in tourney but in league it is HUGE! I would even be tempted to start a stunty team in league as now their long-term survivability is much better!

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