NAF Logo
leftstar May 14, 2024 - 05:41 PM
capleft
spacer
NAF World Headquarters
home forum rankings tourneys nyleague faq
A knee in the groin is worth two in the face. rightstar
capright

Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
HullekoenigOffline
Post subject: What to take (+1 Strength on Deathroller)  PostPosted: Aug 08, 2009 - 10:10 AM



Joined: Nov 10, 2005

Posts: 43

Status: Offline
I just rolled double 6 on the deathroller (as his first skill).
As tempting as strength 8 is... I do tend more to take block.

But well... commence discussion. That's why I opened this thread.
 
 View user's profile Send private message  
Reply with quote Back to top
GalakStarscraperOffline
Post subject: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 08, 2009 - 07:27 PM
Ex-Rulz Committee


Joined: Feb 11, 2003
United States of America
Posts: 1562

Status: Offline
Take Block
 
 View user's profile Send private message Visit poster's website  
Reply with quote Back to top
XeterogOffline
Post subject: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 08, 2009 - 07:35 PM



Joined: Jan 11, 2004
Texas
Posts: 73
Location: Texas
Status: Offline
Block, much more useful than str 8.

_________________
-Xeterog
(formerly Gortex)
 
 View user's profile Send private message  
Reply with quote Back to top
HullekoenigOffline
Post subject: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 09, 2009 - 03:58 AM



Joined: Nov 10, 2005

Posts: 43

Status: Offline
You are, of course, right. Deep down I already knew it. But somewhere in me there was this small boy shouting "it's freaking strength 8!!!"
 
 View user's profile Send private message  
Reply with quote Back to top
daloonieshamanOffline
Post subject: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 09, 2009 - 07:50 PM



Joined: Feb 28, 2003
United States of America
Posts: 883
Location: United States of America
Status: Offline
str 8 you break tackle into a cage on a 2+

_________________
Why restrict yourselves by only playing local tournaments, take your team on the road.
Best Painted: Rocky Mountain Rampage 2012, 2013, Avatar Blood Bowl Championship 2011
Stunty Cup: West Coast Quake 2012, Zlurpeebowl IV 2008
 
 View user's profile Send private message Visit poster's website  
Reply with quote Back to top
pathwinder14Offline
Post subject: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 09, 2009 - 09:19 PM



Joined: Aug 01, 2009

Posts: 14

Status: Offline
Str 8!!! You have 3 dice against anyone. Most opponents will need something like 4 assists to even think about getting 2 dice against you. Take Block as your second skill. The wait for skill two is not very long. Do not wait till Skill 3 though.

_________________
"Wisdom means having the ability to admit what you do not know"
 
 View user's profile Send private message  
Reply with quote Back to top
DoubleskullsOffline
Post subject: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 09, 2009 - 09:49 PM
Ex-Rulz Committee


Joined: Mar 05, 2003
Undisclosed
Posts: 2627
Location: Kent, UK
Status: Offline
Block is better, strength more fun. 3 dice blocks against S4 with only one assist Very Happy

S8 makes no difference to break tackle - its capped at 6.

_________________
Ian 'Double Skulls' Williams
SLOBB
NAF Racial Results
 
 View user's profile Send private message Visit poster's website  
Reply with quote Back to top
XeterogOffline
Post subject: Re: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 09, 2009 - 10:33 PM



Joined: Jan 11, 2004
Texas
Posts: 73
Location: Texas
Status: Offline
      daloonieshaman wrote:
str 8 you break tackle into a cage on a 2+


The agility chart tops out at 6+ (1+ roll needed)...so having str 8 with break tackle is no better than str 7 with break tackle (or str 6 with break tackle for that matter)

_________________
-Xeterog
(formerly Gortex)
 
 View user's profile Send private message  
Reply with quote Back to top
XeterogOffline
Post subject: Re: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 09, 2009 - 10:35 PM



Joined: Jan 11, 2004
Texas
Posts: 73
Location: Texas
Status: Offline
      pathwinder14 wrote:
Str 8!!! You have 3 dice against anyone. Most opponents will need something like 4 assists to even think about getting 2 dice against you. Take Block as your second skill. The wait for skill two is not very long. Do not wait till Skill 3 though.


Str 8, you would be 3db vs...str 3 and less players..just like str 7

You'd need a str 9 to have more than double the str of str 4 players..and you aren't getting 3db without assists against str 5+ players at all.

Block is the choice..str 7 just doesn't make sense to take at all. It's easy to get 2 assists if you want a 3db vs str 4 (especially with dwarves)

_________________
-Xeterog
(formerly Gortex)
 
 View user's profile Send private message  
Reply with quote Back to top
smeborgOffline
Post subject: RE: Re: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 10, 2009 - 12:15 AM



Joined: Feb 16, 2003

Posts: 223

Status: Offline
ST is much more fun in a league. You only need one assist to get a 3-dice block on a ST4 player. Or your opponent can have one assist, and you still get a 3-dice block on a ST3 player.

Plus it enables you to dream of the miracle - another +1ST. Imagine that - a ST9 Deathroller - now that would be worth it!
 
 View user's profile Send private message  
Reply with quote Back to top
Darkson
Post subject: Re: RE: What to take (+1 Strength on Deathroller)  PostPosted: Aug 10, 2009 - 03:49 AM



Joined: Feb 10, 2003
Undisclosed
Posts: 2696
Location: Undisclosed
      pathwinder14 wrote:
Str 8!!! You have 3 dice against anyone. Most opponents will need something like 4 assists to even think about getting 2 dice against you. Take Block as your second skill. The wait for skill two is not very long. Do not wait till Skill 3 though.


Deathroller doesn't have G access, so might be waiting for ever for Block.

_________________
_____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
 
 View user's profile Send private message Visit poster's website  
Reply with quote Back to top
HudsonOffline
Post subject:   PostPosted: Aug 10, 2009 - 04:41 AM



Joined: Jan 14, 2007
Undisclosed
Posts: 31

Status: Offline
I'd take frenzy. Dodge in with break tackle and frenzy out, juggenaut makes up for the lack of block in a blitz and lets you carry on your frenzy Very Happy Twisted Evil
 
 View user's profile Send private message  
Reply with quote Back to top
DarkDancer17Offline
Post subject:   PostPosted: Aug 10, 2009 - 09:07 AM



Joined: Sep 19, 2003
Phoenix, Arizona, United States
Posts: 211
Location: Phoenix, Arizona, United States
Status: Offline
Block.

Block.

BLOCK!

Same with any big guy. Block.

Very Happy
 
 View user's profile Send private message Visit poster's website AIM Address  
Reply with quote Back to top
HudsonOffline
Post subject:   PostPosted: Aug 10, 2009 - 09:14 AM



Joined: Jan 14, 2007
Undisclosed
Posts: 31

Status: Offline
Dodge beacause it's funny to see peoples face or sprint.
 
 View user's profile Send private message  
Reply with quote Back to top
XeterogOffline
Post subject:   PostPosted: Aug 10, 2009 - 11:11 AM



Joined: Jan 11, 2004
Texas
Posts: 73
Location: Texas
Status: Offline
dodge actually is a good 2nd choice behind block. You have break tackle, so lets you RR that dodge when you roll a 1...also, makes him a little harder to take down--you have to use your tackle guy(s) on him..

_________________
-Xeterog
(formerly Gortex)
 
 View user's profile Send private message  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2009 The Zafenio Team
Credits