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BenArdOffline
Post subject: Skaven vs Stunty  PostPosted: May 20, 2003 - 02:22 AM



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Does anyone have any top tips for playing Chaos Dwarves with Skaven??
 
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DoubleskullsOffline
Post subject:   PostPosted: May 20, 2003 - 05:31 AM
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Tie up the Bull Centaurs (if they don't have break tackle), stay away from the CDs and hit the hobgoblins.

General skaven tactics - kick deep and try to stop the cage forming in the 1st place. Don't let your line rats get dragged into a blocking war (don't follow up if you can get blocked).

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AgentrockOffline
Post subject:   PostPosted: May 20, 2003 - 07:22 AM



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Taking out the hobgoblins reduces the CDs chances at ball handling...

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IndigoOffline
Post subject:   PostPosted: May 20, 2003 - 07:22 AM
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how do you stop a cage forming though, if you dont have tackle zones on players after blocking them?

I had also heard the short kick was a good way of trying to force an unintended turnover, followed up with a GR nabbing the ball...

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SBGOffline
Post subject:   PostPosted: May 20, 2003 - 09:01 AM



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Put simply : there's no way to stop a CD team with Skaven ! Laughing

But seriously, I would say stay away from CD and BC, hit the most HG you can and blitz a lonely guy on the pitch. But a lot of praying would also help ! Wink

Fred

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DoubleskullsOffline
Post subject:   PostPosted: May 20, 2003 - 09:27 AM
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You stop the cage from forming by kicking deep and then getting enough players between the LOS and the ball that there aren't enough players to cage up safely. Against MA4 CD's this isn't as hard as it may be.

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GattolardoOffline
Post subject:   PostPosted: May 21, 2003 - 05:03 AM



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      Concordia wrote:
Put simply : there's no way to stop a CD team with Skaven ! Laughing

...a lot of praying would also help...
Fred



Along with a Rat Ogre....................
Wink
 
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SBGOffline
Post subject:   PostPosted: May 21, 2003 - 07:03 AM



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      Quote:
Along with a Rat Ogre....................


Only if he has block! Otherwise, a couple of CD's will take care of him, especially if one has Dauntless !

Fred

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jmccubbinOffline
Post subject:   PostPosted: May 21, 2003 - 10:10 AM



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Let him form a cage if he likes, but use your re-rolls/ Gutter runers to move everyone off the line so all he can do is move one square and blitz one person. Gutter runners are great for this. Bad side is that it's your armor vs his, but it does stop the score. Good side is he only gets one block/blitz per turn. The idea is to limit his movement AND his blocks. He sure ain't going to out run/pass you.

Block his Hobbies all you want, use RO to pick off stragglers. DO NOT PUT RO on line to stop cage. Make sure RO has plenty of space to choose stragglers and does not go near main cage.


Works great against Dwarves as well.
 
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SBGOffline
Post subject:   PostPosted: May 21, 2003 - 10:19 AM



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Can we please erase the last post by jmcubbin so that my league mates never find it??

Fred Wink

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Forget the Yankees, forget the Habs: THAT'S a Dynasty!!!
 
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jmccubbinOffline
Post subject:   PostPosted: May 21, 2003 - 11:06 AM



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Erase, Erase... hmm I must have used permament marker. Very Happy

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Melifaxis
Post subject:   PostPosted: May 21, 2003 - 03:00 PM



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Quick someone run a password hack on him and edit the post!! Very Happy

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SBGOffline
Post subject:   PostPosted: May 21, 2003 - 04:42 PM



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Thanks for your support MElifaxis !

Laughing

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Winner of Soup Bowls I, II, III (Chaos Dwarves); IV, V (Dwarves); XIII (Orcs); XIV (Dark Elves) & XVII (Chaos).
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GattolardoOffline
Post subject:   PostPosted: May 22, 2003 - 04:37 AM



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      Concordia wrote:
      Quote:
Along with a Rat Ogre....................


Only if he has block! Otherwise, a couple of CD's will take care of him, especially if one has Dauntless !

Fred


Yep, I said a rat ogre would be a good complement to some prayers, as some prayers are a good complement to a rat ogre..... Wink
 
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IndigoOffline
Post subject:   PostPosted: May 22, 2003 - 05:24 AM
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      Doubleskulls wrote:
You stop the cage from forming by kicking deep and then getting enough players between the LOS and the ball that there aren't enough players to cage up safely. Against MA4 CD's this isn't as hard as it may be.


So rather than knock players out of the way, you make it hard for them to get around the ball? Sounds like a good plan. I've always found that in every cage there is always a weak point that a decent blitz opens up, but not having to hit the cage at all sounds better

dammit I need to move so I can join the ECBBL... need some competition!

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