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dode74Offline
Post subject: RE: Re: RE: Re: RE: Re: RE: New Team "Deamons of Khorne  PostPosted: Sep 26, 2012 - 02:33 AM



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@ nod hero
Good call - corrected it and removed link to the wrong one.

@ Darkson
First, your argument is a slippery slope fallacy - if we're going to let people off a few parking tickets then we might as well let them get away with murder, right?
Second, what would you have done? Given that you are told "the next team will be Khorne, please design it" would you:
1. Produce a balanced roster which is fun to play and at the very least has a nod to Khorne in its design.
2. Produce a faithfully fluffy roster which is going to be a tier 1 team at the very least.
3. Tell them to bugger off, leaving them two options:
a. Have someone less experienced at team design than you do it. or
b. Have Cyanide design it and come up with something along these lines:
      Code:
0-16 Pit Fighter Cultists 6 3 3 6 A/GSP Mighty Blow, Sure Hands   60k
0-1  Herald               7 6 2 9 GS/AP Animosity, Horns, Claws, 160k
                                        Strip Ball, Dist Pres,
                                        Sure Feet, Sprint
0-6  Bloodletter          6 3 2 7 GSP/A Block, Tackle, Horns      70k
0-1  Bloodthirster        4 7 1 8 S/GAP Animosity, Block, Horns, 140k
                                        Foul App, Regen, Dist P,
                                        Mighty Blow, Thick Skull
 
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ManuelOffline
Post subject:   PostPosted: Sep 26, 2012 - 05:55 AM



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What's supposed to be these cyanide-roster? The starting point when developing the final roster?
 
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dode74Offline
Post subject:   PostPosted: Sep 26, 2012 - 06:26 AM



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It's an example of what Cyanide could have come up with unless Galak was involved.
 
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Darkson
Post subject:   PostPosted: Sep 26, 2012 - 07:01 AM



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@dode - #1, but other than the names, that's not what this roster is.

I'm not saying it would be easy, but there must having been better options than this, which is a roster (which I'd struggle to call Chaotic at all) with a "Khorne" sticker put on it.

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dode74Offline
Post subject:   PostPosted: Sep 26, 2012 - 07:15 AM



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Try playing them and tell me it's not "chaotic" Wink

And I disagree with you about many of the the fluff aspects. Sure, Bloodletters are S5 and T3 in WFB and some think that ST3 with AV7/regen is a bit low. Well, elves are T3 in WFB, and they are AV7 without regen in BB. And when all is said and done, when it comes to straight stats then so what? The player is not all about stats: skills make a massive difference to the basics in BB, more so that in WFB I would argue.

Out of the box the 6 lesser daemons are the best blitzers in the game (all get 2d blocks with only 1/36 odds of failure against any ST3 player), and the Bloodthirster is the best Big Guy in the game by quite a way. We're talking about a "race" which charges down the enemy and overcomes them, creating chaos while it does so, but is fairly fragile if they get bogged down toe-to-toe. Well, that's what this team does.

If you think there is a better option then feel free to come up with something new and interesting which isn't simply a replication of another team (a suggestion of mass negatrait daemons, for example, would be very similar to vampires imo).


Last edited by dode74 on Sep 26, 2012 - 07:28 AM; edited 1 time in total
 
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Darkson
Post subject:   PostPosted: Sep 26, 2012 - 07:27 AM



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I can see it's not Chaotic (no mutation access), just as I can see it's not Khornate.

And WTF is pass access on the pitfighters? Yeah, very fluffy. Rolling Eyes

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dode74Offline
Post subject:   PostPosted: Sep 26, 2012 - 07:35 AM



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A bit like Chaos Marauders then? Wink

And they most certainly chaotic on the pitch.
 
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Darkson
Post subject:   PostPosted: Sep 26, 2012 - 07:44 AM



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Yeah, so's the freaking Norse team. Rolling Eyes

Marauders was a mistake to, one that had to be there so the JJ could make his precious Chaos All-Stars. Two wrongs don't make a right. Rolling Eyes

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dode74Offline
Post subject:   PostPosted: Sep 26, 2012 - 08:28 AM



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These are more so, and a bit backwards to Norse.

Wrong in your opinion, perhaps. Or perhaps the ability to take a leader RR was considered...
 
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GrumbledookOffline
Post subject:   PostPosted: Sep 26, 2012 - 08:40 AM



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I don't care about the fluff as I don't care about warhammer

I'm solely interested in the how the team plays and fits in with the others. I think doing it behind closed doors was an error.

I look forward to seeing all the feedback that comes from people using the team.

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GalakStarscraperOffline
Post subject:   PostPosted: Sep 26, 2012 - 09:57 AM
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      dode74 wrote:
Try playing them and tell me it's not "chaotic" Wink

And I disagree with you about many of the the fluff aspects. Sure, Bloodletters are S5 and T3 in WFB and some think that ST3 with AV7/regen is a bit low. Well, elves are T3 in WFB, and they are AV7 without regen in BB. And when all is said and done, when it comes to straight stats then so what? The player is not all about stats: skills make a massive difference to the basics in BB, more so that in WFB I would argue.

Out of the box the 6 lesser daemons are the best blitzers in the game (all get 2d blocks with only 1/36 odds of failure against any ST3 player), and the Bloodthirster is the best Big Guy in the game by quite a way. We're talking about a "race" which charges down the enemy and overcomes them, creating chaos while it does so, but is fairly fragile if they get bogged down toe-to-toe. Well, that's what this team does.
Dode is speaking well here ... so rather than re-type his post to Darkson in my own words ... I'm just going to say here ... "yeah what he said".

Tom
 
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CabezacuboOffline
Post subject:   PostPosted: Sep 30, 2012 - 08:12 AM



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Here another coach that don´t like the roster either.
I´m glad it is not a broken one, but I still don´t like it at all. Bloodletters and Heralds are too weak, Pitfighters with pass skills and blodletters with Agility skills (oh, sure very "Khorney").
The great demon has wings, why not "Jump up"?

With some tweaks it could have been a more Khorney team without making it too broken or simply a killing machine.

Pitfighters with Dirty player, Bloodeters with Fue4-Agi2... and so one.
I suposse every one of us is a "potential designer" and have his own Khorne team, but for what I´m reading, a lot of us are not very amused with that.
 
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dode74Offline
Post subject:   PostPosted: Sep 30, 2012 - 03:21 PM



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      Quote:
blodletters with Agility skills

This is a section of fluff from the Daemons of Chaos army book:
"Left to their own devices, Bloodletters sprint and bound from one enemy to the next, hacking the foe apart with their murderous Hellblades before springing away in search of new lifebood to spill."
 
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GeggsterOffline
Post subject:   PostPosted: Sep 30, 2012 - 05:32 PM
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      Grumbledook wrote:
I think doing it behind closed doors was an error.


It might not be popular but there was clearly no way of sorting this roster out in the wider community given it being needed for a product launch (and no BBRC to agree it either, come to that).

An experienced group seems the best we could have hoped for - and that's what we got.

Dode's thoughts there about the blitz being very reliable, and the frenzy all over the shop causing blocking chaos, all seems pretty sensible and thematic.

I look forward to giving them a go sometime (or play against them). Viva la difference.

NAF approval is a different kettle of fish. I see on one thread, a couple of Spanish guys have already approved them for their tourney - and elsewhere people are saying they will never allow them (which seems a little hasty to me, but there you go).

Interesting times.

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SebcoOffline
Post subject:   PostPosted: Oct 01, 2012 - 01:57 PM



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      Geggster wrote:

Interesting times.


Interesting but complicated! Wink

We also have in France some organizers who yet asked us if they could write their tournament ruleset saying LRB 6 + 3 added rosters (= chaos pact + slanns + underworld) + khorne daemons roster.

I don't know if NAF will soon validate Khorne roster. But I hope we will authorize NAF tournaments to accept Khorne roster if they want to. If Khorne Daemons roster isn't validated by NAF, games played with this roster won't count towards NAF rankings but, at least, we won't forbid coaches testing this new roster. If it would have been broken, it would have been different. But now I can't see how it could really unbalance our tournaments.

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