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PurplegooOffline
Post subject: Cambridge Double Trouble II - 9 / 10 Nov 2013  PostPosted: Mar 03, 2013 - 09:25 AM



Joined: Jan 14, 2008
England
Posts: 493
Location: England
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Greetings! Schmee-Goo productions are proud to announce that Cambridge Double Trouble, your all doubles, all pairs, biannual (!) Cambridge Blood Bowling extravaganza is returning on the 9th / 10th November. The pairs format / skills system seemed to work pretty well in 2011, but we've made the odd tweak according to feedback received from coaches good enough to join us for the first run. Please see my edited spiel below, and we hope to see you in November!

Venue

The Venue will be the Golden Hind pub, 355 Milton Road, Cambridge, CB4 1SP. A map can be found here. The pub is about 3KM from the Cambridge train station, and easily accessible by road, via the A1/M --> A14. There is a decent sized car park to the rear. The bar downstairs serves reasonably priced pub grub, and there is a CO-OP just over the road for bits and pieces.

Accommodation Suggestions

Being quite touristy, Cambridge isn’t short of places to stay. The internet seems full of cheapish B&Bs, and there are two Premier Inns within a short drive of the venue around the north of the suburbs (A14 and A1307).

Rules

Cam Dub - 1

The first twist for Cam Dub (so it has been christened) is that it is the only (?) Blood Bowl pairs tournament! At registration on day one, we will split the field down the middle by ability (for want of a better method, we’ll use a coach’s best NAF ranking - although I reserve the right to place an internet newcomer by hand), the higher ranked in one pot, the rest in another. We will then draw a name from each pot, randomly forming the pairs for the rest of the event! If attendees have a preference as to who their partner is going to be for the weekend, a buddy, a league mate, a chum, we encourage you to sign up as a team! We only ask that in order to keep things fair and equitable with the random draw system, we don't see any mega teams. To this end, we ask that only a maximum of one member of a submitted pair have a NAF ranking in excess of 200.

On day one, Cam Dub will follow the standard, random draw, followed by singles Swiss system, only you cannot play your partner! On day two, the business end of the event, you will join up into your pairs, sit together, and play as a team. In a change to the 2011 rules; this will follow a Swiss / Swiss format, so team 1 overnight will play team 2, and within those teams, the coaches doing the best individually will play, and their partners will square off. This is a change to the previous rules, where the top half and bottom half coaches always remained split.

The scores for each game are as follows;

Win, 10 points
Tie, 5 points
Loss, 0 points

On day two - both games won in a fixture, 1 bonus point.

TD and CAS tie breakers will not be used on a round by round basis, fixtures between coaches / pairs on the same number of points are generated randomly. In the event of a tie after 6 games, the winning pair will be determined by combined CAS and TD difference (only spp generating CAS count), TDs scored, CAS scored and then by guess the weight of the cake.

Cam dub - 2

The second twist for Cam Dub is in team selection.

Coaches may spend 1.1m GC upon their rosters. Stars are allowed, but only after 11 normal players. Wizards and other Inducements are not allowed bar Chefs and Bribes for Flings and Goblins. We will be using the standard LRB6 / CRP rules, with standard "Resurrection" format additions; no raised players continue in the next game / no FF rolls / no skill rolls carrying over, etc. Teams are identical from one game to the next. IP / the 4 minute rule will not be enforced, however you may use them if both coaches agree. There will be a time limit for games as a whole, so if you play slowly we may have to call a result early, although we hope this won‘t become an issue, there will be plenty of warning!

Upon registration, coaches may give players on their team (although not Stars) only double skills. There will be no Strip ball Wardancers, Guard Longbeards or Block Saurus at Cam Dub! A ‘double’ skill is defined as a skill that player type can only gain via a doubles skill roll in LRB6. For instance, a Black Orc gaining an agility skill, or an Elf a strength skill. No normal or + stat skills will be allowed. The number of skills you may give your team is governed by the following tier system;

Tier one, 3 skills: Wood Elf, Amazon, Chaos Dwarf, Undead, Orc, Dwarf
Tier two, 4 skills: Skaven, Chaos Pact, Norse, Dark Elf, Lizard, Necromantic, Khemri
Tier three, 5 skills: High Elf, Pro Elf, Ogre, Nurgle, Chaos, Slann, Human
Tier four, 7 skills: Underworld, Vampire, Goblin, Halfling

There are no rules on skill duplication, but each player may only be awarded one skill (no stacking). You may not give Stars skills. This seemed to work OK in 2011, we had Halflings and Undead in the winning pair and Ogres missing individual glory on bonus points. We're looking forward to seeing where it goes this time!

Housekeeping

Cam Dub will cost £15 for NAF members, and £20 for non NAF, inclusive of signup. Please send payment to the camdub@hotmail.co.uk Paypal account as a gift.

We will be giving out prizes for all of the usual places and achievements, but we've tried to keep costs down wherever possible! I think we might call one of the prizes the Gavin Sutton award after Gav's superhero effort in 2011; playing simultaneous BB all day on the Sunday after a drop out.

Schedule

Saturday Arrive & Register : 09:00-09:30
Draw : 09:30
Round 1 : 10:00 - 12:30
Lunch : 12:30 - 13:00
Round 2 : 13:00 – 15:30
Round 3 : 15:30 – 18:00

Sunday Arrive for 10:00
Round 4 : 10:00 - 12:30
Lunch : 12:30 – 13:00
Round 5 : 13:00 – 15:30
Round 6 : 15:30 – 18:00
(By then very retro) Harlem shake meme filming 18:00 - 18:05
Awards, Wrap up and go home : 18:05 – 18:30

Please bring with you a board, templates, dice, a painted BB team and two copies of your roster.

Really hope to see you there!

Phil & Michael (Goo and Schmee)
 
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GrumbledookOffline
Post subject: RE: Cambridge Double Trouble II - 9 / 10 Nov 2013  PostPosted: Mar 03, 2013 - 10:22 AM



Joined: Feb 10, 2003

Posts: 922

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interesting twist only allowing double skills, did you do that at the last one?

wouldn't fancy vamps with them being restricted to passing skills ;]

      Quote:
(By then very retro) Harlem shake meme filming 18:00 - 18:05


this sounds like something Frank would organise :p

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PurplegooOffline
Post subject: RE: Cambridge Double Trouble II - 9 / 10 Nov 2013  PostPosted: Mar 03, 2013 - 01:02 PM



Joined: Jan 14, 2008
England
Posts: 493
Location: England
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We did! I don't think we had a Vampire team.

The Harlem Shake bit was a gag, but Frank should definitely steal it for Thrud. Wink
 
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