NAF Logo
leftstar Apr 27, 2024 - 03:21 PM
capleft
spacer
NAF World Headquarters
home forum rankings tourneys nyleague faq
Concussion! rightstar
capright

Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
krlsrrllOffline
Post subject: Limited Time  PostPosted: May 27, 2014 - 05:15 AM



Joined: Jun 11, 2012

Posts: 39

Status: Offline
Hi all

Been a while since I posted (subs run out) but we are still playing occassionally when we can and have started our own sorta league.

Question though: When we game due to time constraints & inexperience we only usually manage between 4 and 6 turns a half. Apart from getting quicker the more we player any tips on shortening turns?

We don't like the idea of a 4 min timer as we can sometimes take quite a while discussing a rule query, plus seems a bit unfair restricting when we are still relative n00b's.

Any ideas?

Regards

_________________
You seem a decent fellow... I hate to kill you.

You seem a decent fellow... I hate to die.
 
 View user's profile Send private message  
Reply with quote Back to top
GaixoOffline
Post subject: RE: Limited Time  PostPosted: May 27, 2014 - 06:00 AM
Former President


Joined: May 08, 2009
United States of America
Posts: 811
Location: United States of America
Status: Offline
It really is just a matter of experience, and eventually the pace will pick up. In general, though, you should always be planning your next turn during your opponent's turn. While he's agonizing over a 4+ pick-up roll, you can be considering what you'll do when he fails it.

If getting a full game in is a persistent problem, you might also try a variant with fewer players and turns, such as Sevens or Street.

_________________
National Tournament Organizer, USA
(NAF Tournament Director, 2014-2018; NAF President, 2018-2024)
 
 View user's profile Send private message  
Reply with quote Back to top
blammahamOffline
Post subject: RE: Limited Time  PostPosted: May 27, 2014 - 08:57 AM



Joined: Sep 20, 2009
Canada
Posts: 202
Location: Canada
Status: Offline
The four minute timer is great if you don't use it hard and fast, but rather like a target or a guide. That way you know how fast you have to play to get a turn in four mins, I think you'll be surprised at how quickly you get faster, I know I was. S.
 
 View user's profile Send private message  
Reply with quote Back to top
krlsrrllOffline
Post subject:   PostPosted: May 27, 2014 - 09:24 AM



Joined: Jun 11, 2012

Posts: 39

Status: Offline
Had a quick look at the sevens .. tbh not really too enthused. It seems 'ok' just lacks something for me.

As to the timer as a guide rather than a rule, that does appeal. Was also thinking (while walking the dog as you do) of making up a reference sheet with all the common stuff like kick off table, passing, injuries etc all in 1 place. Do have 1 from the game but sure can Google something better ... *hint hint* links please Very Happy

Aiming to see if people free tomorrow to try these out and see how we can go.

_________________
You seem a decent fellow... I hate to kill you.

You seem a decent fellow... I hate to die.
 
 View user's profile Send private message  
Reply with quote Back to top
batcokOffline
Post subject:   PostPosted: May 27, 2014 - 06:17 PM



Joined: Sep 30, 2012
Charlottesville Area
Posts: 30
Location: Charlottesville Area
Status: Offline
Don't sweat the time, play as miuch as you can manage. As Gaixo said, with experience will come speed. Also, if you do use a turn timer it should be turned off when you're looking up rules.

_________________
In previous times and Blood Bowl Forums I was known as "Viking Mike"
 
 View user's profile Send private message  
Reply with quote Back to top
krlsrrllOffline
Post subject:   PostPosted: May 29, 2014 - 01:20 AM



Joined: Jun 11, 2012

Posts: 39

Status: Offline
Well we tried last night with a little extra time, better summary sheet but no timer. We did consciously try and play quicker so after two 1 hour halfs we managed 5 turns and then 6 turns (rolled riot on kickoff table).

Really good game, lots of casualties but great fun for a 0-0. Admittedly me losing my werewolf to a casualty on the first block in the first turn causing a turnover was just plain awful luck!

_________________
You seem a decent fellow... I hate to kill you.

You seem a decent fellow... I hate to die.
 
 View user's profile Send private message  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2009 The Zafenio Team
Credits