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flyingdingleOffline
26 Post subject: U-Cup '17 "Make Bloodbowl Great Again!" Nov 11/12  PostPosted: Jun 05, 2017 - 01:04 PM



Joined: Jul 19, 2004
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Underworld Cup '17 "Make Bloodbowl Great Again!"
November 11th/12th 2017
30780 N. Greenbriar rd, Franklin, MI 48025
5 game, 2 day tournament
This event will be resurrection style

Cost
NAF members - 40$
NON-NAF members - 45$(includes NAF membership)
This will include your own Underworld Cup pitch made by Matsbymars.com, Breakfast/lunch/Dinner on Saturday, Breakfast/lunch on Sunday, beverages/beer all weekend and a place to stay if you want to crash at Solomon's or Ryan's house(just bring blankets/pillow/blowup bed/towel)

Schedule:

Saturday the 11th
9:00 - 9:30 Registration
9:30 - 10:00 Draft
10:00 - 12:15 Game 1
12:15 - 13:00 Lunch
13:00 - 15:15 Game 2
15:30 - 17:45 Game 3
18:00 - till whenever with Eating/Drinking/Gaming

Sunday the 12th
09:00 - 11:15 Game 4
11:15 - 12:15 Lunch
12:15 - 14:30 Game 5
15:00 - 15:30 Awards

First round will be random - after first round it will be Swiss pairings.

Things to bring
Copy of CRP, NAF Rules updates, Death Zone I/II(we have these if you don’t)
Field/Dugouts/Templates
2 copies of team roster for each round(10 total)
Dice(decide before game to use for the entire game for both coaches) Also decide how to deal with “cocked” dice before each game.

Note that NAF adopted rules/star players are in effect and NAF adopted portions of Death Zone I/II are in effect.

Individual Points
Win -- 7 pts
Tie -- 3 pts
Loss -- 0 pts
No overtimes will be played
Placing is decided by total points

Casualty Rules
Only casualties caused by blocks/crowd/fouling will count. Failed dodge/gfi/landing do not count.

Other Stuff:
Apo will work normally as per the standard ruleset including that it cannot be used on stars.



Team Construction Rules:

Tier I: Wood Elf, Undead, Skaven, Orc, Chaos Dwarves, Norse, Lizardmen, Amazons, Dwarf, Dark Elf, Chaos.

Team Builds
1.15 mil team build (players, rerolls, fanfactor, all inducements allowed) Let me know ahead of time if you plan on using cards so I can have them available. Your card will change after each round that it is used.

After team is made:
Before round 1: Add 80k to the team
Before round 2: Add 80k
Before round 3: Add 80k
Before round 4: Add 80k
Before round 5: Add 80k

This money can be anything that could normally be bought(players/rerolls/inducements/coaches/ff/cheerleaders/apo) and upgrades may be purchased for players as well. No player may recieve more than one upgrade per round(you could have 5 on one player by round 5, but not on round 1). Money may be "banked" from round to round. No player may recieve more than two of the same stat upgrade. Rerolls bought after initial team build do not cost double. Each coach will add the assigned value(80) to their roster for each round prior to round one. Please note on your roster the round skills are added. The excel spreadsheet that allow additions of skills 1-5 is preferable. Please print two copies of your roster for each round. One of each round will be given to the tournament organizer and you will keep one. The tournament organizer will hand back your roster copy for each round for your opponent to use as reference.

Note: You may bank the money from one round to the next. So, you could save all your money from the first round and use the 80k from the next round to buy a 160k star that will remain on the roster for the rest of the tourney. You will just be handicapped on the first round and there will be no inducements added if there is a Team Rating differential due to banking money. You may not bank any money from the original 1.15mil roster construction. You must start with a rulebook legal roster including 11 players. This 11 may could include star players. Team Rerolls do not cost double if bought after round one. Note that there are changes to Humans in death zone I and Goblins/Chaos renegades in death zone II that are ineffect. New Stars are in effect if approved by the NAF. Grak/Crumbleberry and Black Gobbo/White dwarf are not allowed.

New skill 20k
Skill available on double 30k
+MV, +AV 30k
+AG 40k
+ST 50k


Tier II: Humans, Vampires, Slann, Nurgle, Underworld Denizens, Elf, High Elf, Necromantic, Khemri, Chaos Renegades.

Team Builds
1.20 mil team build (players, rerolls, fanfactor, all inducements allowed) Let me know ahead of time if you plan on using cards so I can have them available. Your card will change after each round that it is used.

After team is made:
Before round 1: Add 80k to the team
Before round 2: Add 80k
Before round 3: Add 80k
Before round 4: Add 80k
Before round 5: Add 80k

New skill 20k
Skill available on double 30k
+MV, +AV 30k
+AG 40k
+ST 50k



Stunty Tier: Ogres, gobbos, flings, lizzies minus saurus and underworld minus skaven

Team Builds
1.25 mil team build (players, rerolls, fanfactor, all inducements allowed) Let me know ahead of time if you plan on using cards so I can have them available. Your card will change after each round that it is used.

After team is made:
Before round 1: Add 130k to the team
Before round 2: Add 80k
Before round 3: Add 80k
Before round 4: Add 80k
Before round 5: Add 80k


New skill 20k
Skill available on double 30k
+MV, +AV 30k
+AG 40k
+ST 50k

Underworld Cup Stars:
These are bought as a combo package for 180k
GRUMP
ST5 AG1 MV3 AV9
Loner, Wild animal, Bonehead, Really Stupid, thick skull, TTM, Foul appearance, big hand
Krakleberry
ST1 AG1 MV5 AV6
Loner, Hypnotic Gaze, Regeneration, titchy, frenzy, MB, piling on The right stuff, Off for a bite
Note that Off for a bite is modified for Krakleberry. On a 1, he must bite Grump if he is on the field. If he is not, he may bite any player. The thrall requirement is removed only for Krakleberry.
Note that the order of negative trait rolls for GRUMP is: WA, BH, RS. Once he is activated, all three rolls must be made.
Special Effects:

Special effects and kickoff table will be announced later as an update to this thread. Stay tuned.

The new star player combo, Grump and Crackleberry, will be usable by all teams. Stats/cost will be announced as an update.

Illegal Procedure
In the spirit of good fun, NO illegal procedures will be called.

Tie Breakers (if needed)
Ties broken in the following order, 1) strength of schedule, 2) Head to Head record, 3) Net TDs plus Net CAS, 4) Total TDs plus Total CAS,
Awards
Awards to be given out:
1st / 2nd / 3rd place
Most Cas
Most TDs
Best Defense
Wooden Spoon

A special champion edition Underworld Cup board will be given to the winner. There will be goblets for all other prizes. All players will receive an Underworld cup pitch made by MatsbyMars.com. All players will also receive special tourney related items that are yet to be decided.


The Underworld Cup will feature a sub-competition which will be a "Coach Draft"

Team #1 will be "The Whitie Tighties" Captained by Bryan Tew.

Team #2 will be "The Loosey Goosies" Captained by Jeremy Morse.

After registration and before round one Bryan and Jeremy will act as team captains and "Draft" their teams. I will roll off to see who gets first round pic of one coach to join their team. This will continue until all coaches are drafted to a team.

If one of the captains do not make it(they are both coming as of now), I will have backup head coaches to replace them.

The Whitie Tighty Captain and Loosey Goosey Captain will be paired off randomly once during rounds 1-4.

Points for team competion:
Win=2
Tie=1
Loss=0

Additional Tourney Info:
Post questions here in this thread. Rules will be updated as needed.
You may also PM flyingdingle on TFF, zlurpee or NAF forums but preferably email solomonknicely at gmail dot com and mckennon at Mac dot com

Please email Ryan and myself your roster ahead of time. It is not required, but highly recommended. If your roster is receive prior to November 1st, you will receive one point toward the team event that will help either the Whitie tighties or the Loosey Goosies win.(whichever team you end up on will get the extra point)

Here is a link for the spreadsheet to create your rosters.

http://arosbb.dk/arosteamroster.zip


Last edited by flyingdingle on Sep 20, 2017 - 11:05 AM; edited 6 times in total
 
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grant85Offline
Post subject: RE: U-Cup  PostPosted: Jun 05, 2017 - 06:23 PM



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Posts: 1271
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beauty!

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Brewhouse Bowl 8, May 4-5 2024, Waterloo, Ontario
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genghisOffline
Post subject: RE: U-Cup  PostPosted: Jun 05, 2017 - 09:39 PM



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Already got the go-ahead for this one!

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Ursa Major '19 Champ.
The Tragically Hit - Amorical Cup 2517 Team Champs.

PLUS: 3x Stunty, 1x Most TD, 2x Best D, 2x Most CAS, 2x 2nd, 3x 3rd, 2x Spoon.
 
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flyingdingleOffline
Post subject:   PostPosted: Jun 27, 2017 - 07:33 PM



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Updated with rules pack on first post.
 
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grant85Offline
Post subject:   PostPosted: Jun 28, 2017 - 09:21 AM



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beauty!

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Brewhouse Bowl 8, May 4-5 2024, Waterloo, Ontario
Amorical Cup 2024, June 1&2, Ottawa, Canada

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natsirtdmOffline
Post subject:   PostPosted: Jun 28, 2017 - 10:07 AM



Joined: Mar 14, 2010
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already designing rosters

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1st: Warpstone 2012, Brewhouse Bowl, Brewhouse Bowl III
Best Paint: Blingtoof 2012, ZB IX, Brewhaus Bowl II
Team Champs: ZB VIII, Lakeside Cup 2013, Amorical Cup 2017
 
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flyingdingleOffline
Post subject:   PostPosted: Jun 29, 2017 - 10:13 PM



Joined: Jul 19, 2004
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Here is the pitch that all attendees receive:[img][/img]


Last edited by flyingdingle on Oct 01, 2017 - 04:42 PM; edited 3 times in total
 
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vorrtOffline
Post subject:   PostPosted: Jul 23, 2017 - 06:24 PM



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I'm making the plans now to attend this. I'm new to NAF and Blood Bowl, so I'm very much looking forward to participating in tournaments.

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May Nuffle Bless Your Dice!

You Never Foul Alone!
 
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grant85Offline
Post subject:   PostPosted: Jul 24, 2017 - 06:32 AM



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      vorrt wrote:
I'm making the plans now to attend this. I'm new to NAF and Blood Bowl, so I'm very much looking forward to participating in tournaments.


Welcome to the BB tourney scene and NAF in general vorrt!

This is one of my favorite tourneys, great people, great food and very unique rule set. Feel free to ask Sol (flyingdingle) for roster help if you need it.

Look forward to meeting you.
cheers

_________________
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Brewhouse Bowl 8, May 4-5 2024, Waterloo, Ontario
Amorical Cup 2024, June 1&2, Ottawa, Canada

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flyingdingleOffline
Post subject:   PostPosted: Jul 24, 2017 - 08:29 PM



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      vorrt wrote:
I'm making the plans now to attend this. I'm new to NAF and Blood Bowl, so I'm very much looking forward to participating in tournaments.


Cool! Where are you coming in from?
 
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vorrtOffline
Post subject:   PostPosted: Jul 26, 2017 - 10:53 AM



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      flyingdingle wrote:
      vorrt wrote:
I'm making the plans now to attend this. I'm new to NAF and Blood Bowl, so I'm very much looking forward to participating in tournaments.


Cool! Where are you coming in from?


Lafayette, IN so about 4-5 hours away (depending on traffic).
 
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vorrtOffline
Post subject:   PostPosted: Aug 13, 2017 - 06:00 PM



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Question:

What is the stats of Piling On?

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vorrtOffline
Post subject:   PostPosted: Sep 18, 2017 - 04:40 PM



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Further question:

The Excel sheet you have there does not list some of the Star Players from Death Zone 2. Are those legal choices?

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flyingdingleOffline
Post subject:   PostPosted: Sep 19, 2017 - 06:05 PM



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      vorrt wrote:
Further question:

The Excel sheet you have there does not list some of the Star Players from Death Zone 2. Are those legal choices?


Yes, all NAF approved stars are allowed. Including those in Death Zone 2. Note that Grak and Crumbleberry are not NAF approved.

Also, as per NAF guidelines, Piling on works as the old rule.
 
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flyingdingleOffline
Post subject:   PostPosted: Sep 19, 2017 - 06:59 PM



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Underworld Cup Stars:

These are bought as a combo package for 180k

GRUMP
ST5 AG1 MV3 AV9
Loner, Wild animal, Bonehead, Really Stupid, thick skull, TTM, Foul appearance, big hand

Krakleberry
ST1 AG1 MV5 AV6
Loner, Hypnotic Gaze, Regeneration, titchy, frenzy, MB, piling on, The right stuff, Off for a bite

Note that Off for a bite is modified for Krakleberry. On a 1, he must bite Grump if he is on the field. If he is not, he may bite any player. The thrall requirement is removed only for Krakleberry.

Note that the order or negative trait rolls for GRUMP is: WA, BH, RS. Once he is activated, all three rolls must be made.
 
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